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Média 1 pour l'article Custom material node
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Description

JPCustomMaterialNode brings inline HLSL editing and external .ush / .usf files to Unreal Engine’s Material Editor.

Inputs and outputs are generated automatically from Inputs / Outputs declarations in the code header.

The built-in editor supports syntax highlighting and Undo/Redo, while interface updates preserve existing connections by pin name.

CTRL+Z works!!!!

Guide: Video tutorial
Documentation: Link

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