Have a full mesh and separate parts
Video: https://youtu.be/yZNXb2IzeJ0
6 UV set 4096x4096
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Character without weapons:
Faces: 25308
Vertex: 26061
Tris: 49930
Character with weapon:
Faces: 27642
Vertex: 28563
Tris: 54426
Staff:
Faces: 2334
Vertex: 2502
Tris: 4496