
説明
A domed Byzantine chapel interior for 3ds Max and V-Ray. Grey-marble and white columns with gilded Corinthian capitals carry mosaic-covered arches and half-domes. Painted murals run around the walls above dark wood panels with gilded garland ornaments. A central dome with windows lights the space, and the apse holds an enthroned Madonna icon framed in gold with candle sconces. The floor is a stone mosaic. Use it for historical film and TV sets, religious architecture visualization, cinematics and stills.
What's included3ds Max 2020 scene (.max) with V-Ray Next materials, lights and cameras
FBX (2014/2015 format) of the full scene with the same texture maps
26 texture maps (JPG) in a maps folder, mixed resolutions from 317×500 to 4284×1680
172 objects
613,729 polygons (1,158,802 triangles) / 586,984 vertices
Size: about 18.8 × 22.2 m, 15.7 m high
Renderer: V-Ray Next (4.x)
Requires 3ds Max 2020 or newer and V-Ray Next or newer.
The scene stores absolute map paths from the original workstation. If the maps don't load, point 3ds Max to the included maps folder once with Asset Tracking → Set Path, or add it under Customize → Configure Project Paths → External Files.
The FBX uses relative paths (maps...). Keep the maps folder next to the FBX.
The FBX keeps the geometry and the texture assignments. V-Ray-specific materials (blend materials, SSS) simplify to standard materials in other software and need adjusting.
The gallery images are V-Ray renders of this scene.
No LODs, no collision, no game-engine version.
Support: [email protected]





