
Beschreibung
Description
This asset allows the easy addition of in-game control remapping to your game without the complicated hassle of setting up the UI and backend stuff.
EKR also comes with a few configurable features such as “Keyboard Only Columns”, “Gamepad Only Columns”, “Mappable Keybind Conflicts”, “Non-Mappable Keybind Conflicts” and "Context Grouping".
Discord
Documentation
Setup + Showcase Video
Features:
Control Rebinding - The core of the asset, a widget ready to drop into your menu for control rebinding.
Conflict Detection - Optional - Built-in detection for keybind conflicts between mappable keys, and even non-mappable keys.
Multiple Columns - Optional - Easily change the number of key columns for your actions, ranging from 1 to 7.
Keyboard/Gamepad Only Columns - Optional - Some games prefer certain control columns (or a range of columns) to be reserved for either keyboard or gamepad. EKR adds easy configuration settings for this in the widget designer.
Context Grouping - Optional - If you want some actions to allow conflicting bindings, you can enable Context Grouping so only Mapping Contexts in the same group will check for conflicts.



