
Opis
Optimize your scene performance effortlessly with DrawCall Optimizer!
DrawCall Optimizer is an essential Editor Utility Widget (EUW) designed for developers and environment artists who want to boost frame rates and reduce draw calls without breaking their level workflow. With a simple 3-step workflow, you can scan your scene, get smart performance advice, and automatically convert duplicated Static Meshes into Instanced Static Meshes (ISM).
Key Features:
Instant Scene Analysis: Scans selected level actors and calculates potential draw call bottlenecks instantly.
Smart Performance Advice: Evaluates duplicated meshes and suggests actionable optimization steps tailored to your current selection.
Automated ISM Conversion: Converts repetitive static mesh actors into a single Instanced Static Mesh (ISM) component with a single click, drastically cutting down draw call counts.
Seamless Editor Integration: Built as a native Editor Utility Widget with clean Slate UI notifications—no extra windows or setup required.
Non-Destructive Workflow: Safely replaces selected actors in the world while preserving transforms and material setups.


