
설명
Only applicable to Unreal Engine 5.6.
Metahuman meshes can be freely assembled.
Applicable to film and television, animation, and virtual live streaming.
No clothes or hair; need to be matched independently.
Diversified editing brings you more different feelings.
Example Use Cases
Playable characters or NPCs in 3D games
Lead or supporting characters in animated series
Digital actors for films, dramas, or commercials
Virtual influencers, digital show hosts, and educational content avatars
Provided Format
mhpkg (MetaHuman Package Format)







