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File multimediali per l'articolo Farmland Biome Generator - PCG Environment: 1

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📚 Documentation | 🎬 YouTube | 📬 Discord

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🎁 Bonus

🌄 To receive the Forest Strip as a review bonus, please join our Discord server and create a ticket in the 🎁・gift channel.

⚙️ Technical Note: Unreal Engine’s PCG plugin is enabled in this project and is required for the procedural biome generation system to work properly. 🌾

⚙️ This product supports Lumen for Unreal Engine 5.0+ 🏆

Instructions to enable lumen in your project

Short Description:

Bring your Unreal Engine world to life with this fully procedural Farmland Biome! 🌍 Designed for effortless worldbuilding, this tool automatically generates rich agricultural landscapes that seamlessly adapt to your terrain, helping you create large, believable rural environments in minutes. 🌾🌻🌽

Fill your world with Wheat, Cut Wheat, Dry Wheat, Corn, Dry Corn, Sunflowers, bare soil beds without vegetation, Strawberry Beds, Roads, Tree Shelterbelts, Bush Shelterbelts, and Weed Shelterbelts. 🚜🍓🛣️🌳 From cultivated fields and harvest-ready crops to natural borders, overgrown edges, and open farmland, this biome gives you everything needed to build varied and atmospheric countryside scenes. ✨

No paint maps, no manual placement — just fast, procedural creation. Use the included presets for quick results or customize everything to match your project. Return to editing anytime — the biome will automatically follow your terrain changes. ⚡

Perfect for both beginners and advanced Unreal Engine users, this biome combines ease of use with powerful procedural tools to deliver high-quality rural landscapes with speed, flexibility, and visual richness. 🏆

🔥 Key Features

  • PCG-Powered Ecosystem 🌿

Biomes blend seamlessly in quality, style, and performance. Drop it in — and it just works.

  • Ultra-Realistic Wind 🍃

Years of R&D deliver a next-gen wind system.
Every leaf reacts — from a soft breeze to a violent storm.

  • Immersive Foliage Interaction 🎮

Grass, flowers, and branches bend and move naturally as the player passes through.

  • Photoscanned Assets 📷

8+ years of photogrammetry experience captured in ultra-realistic assets.

  • User-Friendly Tools 🖱️

Clean workflow, intuitive controls, and smooth UE5 integration.

  • World Partition + HLODs 🌍

Full support for massive, streaming-friendly open worlds.

  • Runtime Generation ⚙️

Procedural systems generate directly at runtime for dynamic worlds and fast loading.

  • Accelerated Loading Times ⚡

Runtime Gen significantly reduces startup times.

  • Proxy Meshes for Extreme Distances 🏔️

Optimized for huge maps and cinematic horizons.

  • Road System 🛣️

A redesigned, easy-to-use road tool that works across all biomes.

  • Updated Toolset 🛠️

Cleaner UI, improved performance, and a smoother workflow.

  • Unreal Engine Support 🦄

UE 5.6 fully supported
UE 5.7 — experimental

Tech details:

Note: No opacity cards are used. All assets are made with real geometry.

Sunflower - 45-60k triangles

Corn - 25-35k triangles

Wheat - 50-180k triangles

Wheat Cut - 35-50k triangles

Struwberry - 25-50k triangles

Tree - 5.6kk triangles

Bush - 1.6kk triangles

Textures 104 res - 256-8192

Master materials -11

Materials instance - 53

Static mesh - 228

📈Performance Target (two or more biomes combined):

RTX 4090 RTX 3080 RTX 3060ti

• 4k resolution at 50% • 4k resolution at 50% • 4k resolution at 50%

• ULTRA settings • ULTRA settings • ULTRA settings

• no frame generation • no frame generation • no frame generation

• UE 5.6 • UE 5.6 • UE 5.6

• 80 - 90 FPS • 45 - 55 FPS • 30 - 40 FPS

Formati inclusi