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Multimedia 1 dla listy V100 Redux Pistol

Opis

V100 Redux is high quality, realistic looking modern pistol suitable for fps and other games. It's highly customizable and easy to use in your project. Pistol is built from modular skeletal meshes, all sharing one skeleton. Static parts (static meshes) are attached to the proper sockets and all of this is already assembled in Blueprint actor - it will let you change materials and visible parts of the weapon in a very simple way using properties panel. There's no reason to dive into BP editor, but if you like to, everything it's very well organised and commented.

Model comes with 9mm ammunition for it - full cartridge, shell + few bullets merged together to put in magazine.

Except the default material, there are optional ones: Silver Metallic, ArmyGreen, NavyBlue, CoyoteBrown and White. If you would like to get more variations, check out my Colorizer master material - it will let you quick and easy make hundreds of skins for this weapon. V100 Redux comes with 2 ColorID textures that you can use with Colorizer, but it's very easy to create new textures without paid software (tutorial is included in Colorizer).

The magazine consists of 5 parts:

  • Body

  • Standard baseplate

  • Extended baseplate

  • Bullets

  • Follower

There are 3 sights to choose from:

  • Standard

  • Tritium

  • Fiber

Both Tritium and Fiber have been given their own master materials: Emissive and Fiber + Instances: Green and Red. Both materials are very easy to edit, so you can create more colours of your choice.

There are 2 barrels:

  • Standard

  • Threaded

For threaded barrel, you can fit an optional Thread Protector, but it's not essential.

As I mentioned, everything is already prepared in Blueprint. If you want the magazine to look empty - just tick the box. Want to change the sights? Just select one from the drop-down list. The same goes for barrels and materials (for gun and sights).

If you want to use the pistol as a static prop, skeletal meshes are also available as static meshes. All parts have the same origin point, so it's very easy to put them together.

In the Skeletal folder there is example Skeletal mesh with all the necessary parts already assembled (standard configuration). This is only an example. All parts for modular build can be found in the Modular folder.

The Pistol Rigg contains the following bones (movable parts) and sockets:

  • Decocker (two sided)

  • Hammer

  • Magazine

  • One socket for all the magazine parts

  • Slide

  • Takedown (two sided)

  • Trigger

  • Trigger bar

  • Muzzle flash socket

  • Muzzle flash socket (for threaded barrel)

  • Thread Protector socket

  • Sights socket

  • Barrel

Prefix for bones is b_name; prefix for sockets is s_name.

And following animations (without character's arms):

  • Decocking

  • Hammer down

  • Reload

  • Tactical reload

  • Shot

  • Last bullet shot

  • Shot with pistol decocked

  • First shot while pistol is empty

  • Next shots while pistol is empty

  • Slide drop

  • Slide reload

  • Idle

  • Idle decocked

  • Idle Hammer down

  • Idle Slide back

You can check quick overview below:

https://youtu.be/K01vQAM893U?si=mJB6jzDTAorv9Ni4

Features:
  • Customizable magazine state

  • Rigged and animated

  • Assembled blueprint

  • Ammunition

  • 3 sights to choose from: Standard, Tritium, Fiber

  • 2 barrel types: Standard and Threaded + Thread Protector

  • 6 pistol skins: Metallic Black, Metallic Silver, ArmyGreen, NavyBlue, CoyoteBrown, White

  • 2 ColorID textures

  • Texture resolution: 4k for pistol, 1k for ammo - you can downscale to suits your needs

  • Textures included: Albedo, Normal, RMA mask with Metallic, Roughness and Ambient Occlusion

Number of Unique Meshes: 16 Static Meshes + 4 Skeletal Meshes

Number of Animations: 15

Collision: Yes - automatically generated

Vertex Count:

  • 15,908 tris for pistol with loaded extended magazine, threaded barrel with thread protector and fiber sights

  • 10,655 tris for pistol with empty standard magazine and standard configuration

  • 430 tris for bullet shell

  • 624 tris for full cartridge

LODs: Yes - automatically generated

Number of Materials and Material Instances: 3 materials + 11 instances

Number of Textures: 17

Texture Resolutions: 4k for pistol, 1k for ammo

Package does not contain audio.

This project also contains a separate folder with older version of this model.

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