
Descrição
Bucket Hat
Vertices: 1,393 (LOD0)
Rigging: Epic Skeleton (MetaHuman compatible)
Topology: Exceptionally optimized, low-poly quad topology engineered for ultra-efficient real-time rendering while maintaining a natural, relaxed crown shape and a soft downward-sloping brim
UVs: Highly efficient, non-overlapping UV layout with maximized texel density for crisp canvas weave, heavy fabric grain, and clean continuous stitch lines around the brim
Scale: Real-world scale
Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7)
Coordinated Parametric Material Customization:
Advanced material parameters provide independent color controls.
Dynamic Material & Texture Breakdown:
Custom-authored PBR maps and normal overlays meticulously capture the classic soft-woven nature of a bucket hat—rendering the authentic matte texture of flexible canvas or cotton fabric.
Integrated Wear & Grime System:
Includes a controllable dirt mask parameter, allowing you to seamlessly add or adjust the dirt.
MetaHuman Ready:
Fully socketed and calibrated to align perfectly with standard MetaHuman head geometry, ensuring an easy fit and effortless tracking during complex head movements and casual character animations.
Next-Gen Optimization:
Engineered to leverage Unreal Engine 5 features, utilizing Lumen for accurate soft shadow casting beneath the down-slanted brim and Nanite for efficient memory and geometry management.
MetaHuman File (.mhpkg)
FBX Format
PNG Textures
Modern Urban, Casual Lifestyle, & Contemporary Streetwear Character Customization Systems
Festival Goers, Tourists, Youth Culture, or Everyday Civilians and NPCs
Digital Human Cinematics, Commercials, & Virtual Apparel Visualizations
Virtual Production & High-Fidelity Modular Headwear Systems
AAA Interactive Storytelling, Sandbox Roleplay, & Modern Simulations






