Descrição
Cinematic Car Rig is a physics-free vehicle and car rigging and animation Blueprint built exclusively for Unreal Engine, giving you full keyframe control directly in Sequencer with no Take Recorder, no simulation pass, and no Chaos Vehicles physics setup required.
Why You Need This:
If you're an automotive artist, you already know the struggle: animating cars with Chaos Vehicles or other physics-based vehicle rigging systems can feel more like a fight than a workflow.
You spend hours recording takes with the Take Recorder, hoping for that perfect cinematic drive, and when you almost nail it? Too bad. There's no room for small edits. You're forced to record again... and again... and again. 💀
We all love drifting, but let's be real: hitting clean, cinematic turns with those systems is nearly impossible, even in slow motion. The moment you stop recording, your creative freedom ends.
Animating in your DCC app instead? That's a whole different beast! You lose the feel of the real-time environment, and every tweak means bouncing back and forth between apps, killing your momentum.
Cinematic Car Rig can handle all that for you. No recordings. No guesswork. No Chaos Vehicles physics setup. Just smooth, editable, cinematic car motion, exactly the way you want it, keyframed directly in the Sequencer.
What's Included:
Custom Mesh Support: Plug in your own static meshes for body, wheels, calipers, and steering wheel. Unlimited wheels and modular or blueprint-based bodies are supported
Dynamic & Procedural Suspension: Realistic flex and travel without any physics simulation
Key Everything: Every parameter is keyable and reviewable directly in Sequencer
Scale-Friendly Design: Resize the car and the wheels separately on the fly, no mesh re-import required
Real-Time Visualization: See results live in the Editor and Sequencer, no simulation pass needed
Ground-Adaptive Wheels: Trace terrain in Local or Vertical trace modes against simple or complex collision
Micro Movements: Add subtle vibration to wheels and body for extra realism
Spline Path Blueprint:
Snap spline points to the terrain with one click
Reverse direction or loop instantly
Auto-steering with realistic path navigation
Auto-loops if travel distance exceeds spline length
Demo Content Included:
A fully rigged car and a skateboard rig to learn from
Bonus buggy with fully rigged suspension, available on our Discord server
Credits:
Featured in Epic tutorials
Taught by Aharon Rabinowitz
User Art:
We're proud to showcase community work: 1 | 2 | 3 | 4 | 5
Be the next artist we feature!
Version 2.1 Dropped!
Check out the Video or the Changelog to see what's new.









