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Media 1 for listing AdMob Plugin for Unreal Engine 5

Description

AdMob Plugin for Unreal Engine 5 — Free Community Release

Integrating Google AdMob into Unreal Engine 5 is honestly a nightmare. There's no official plugin, most tutorials are outdated, and half the solutions you find online just don't work anymore. I spent way too long figuring this out, so once I got it working properly I decided to clean it up and release it for free — no point keeping it to myself.

The plugin covers everything you actually need: Banner ads, Interstitial ads, and Rewarded video ads. All three are fully exposed in Blueprint, so you're not writing any C++ to get ads running in your game. It uses Google Mobile Ads SDK 23.0.0 and comes with Google's official test ad units built in, so you can verify everything works before you even create an AdMob account.

Getting started takes about 5 minutes. Copy the plugin folder, add your AdMob App ID in one XML file, call Initialize AdMob on BeginPlay, and your banner is already showing. The package includes a Quick Start guide in both English that walks you through the whole thing step by step.

What's included:

  • Banner ads — top or bottom position

  • Interstitial full-screen ads

  • Rewarded video ads with ready-check before showing

  • Built-in test ad units, no AdMob account needed to test

  • Toggleable debug logging from Blueprint

  • Quick Start guide + full documentation in English

Requirements:

  • Unreal Engine 5.3+

  • Android target platform

This is a free community plugin — take it, use it,

Included formats