Zum Inhalt springen
0 Kommentare

Beschreibung

SHOWCASE VIDEO -- DISCORD -- SHOWCASE BUILD & EXAMPLE PROJECT -- DOCUMENTATION

A lean and clean plugin that enables Async Tracing in blueprint that can Greatly improve your Performance by offloading the work to another thread when Tracing for Sphere, Box, Capsule, Line, Cylinder or Cone Shapes.

In Blueprint you can comfortably use the Latent Action Nodes, or the Async Trace Component with it's callback delegate, which also can be used in C++.


For things like C++ UObjects that can't have Actor Components, you can easily just get the plugins world subsystem, make a delegate and call the trace functions directly, or make a Blueprint that inherit from the UObject that then uses the Latent Action Nodes!

Enthaltene Formate