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Media 1 for listing Draw on Top of Everything

Description

This plugin allows you to draw any actor on top of everything. There are two BP function to enable/disable draw on top mode. You can call these functions in any blueprint class. It is in the global scope. The enabling function requires three parameters. The active camera component, array of actors to draw on top and the option of including camera actor to be drawn on top. You can use the built-in GetAllActorsOfClass BP function to get the array of CameraActors and use the GetComponentByClass BP function iteratively to get the CameraComponent reference.

Please see the screenshots and sample video before purchasing the plugin.

Version 1.2
  • UE 5.3 support

Version 1.1
  • Draw on top of 2D UI elements (Optional). (PoC video: https://www.youtube.com/watch?v=99CDFZ3ze2E)
  • Add recursively child actor components and attached actors to the list
  • Viewport resize bug fixed.
  • Memory leak bug fixed.
  • Add/remove actors without disabling draw on top mode.
  • MacOS support

TODOs
  • UE 5.4 support

Included formats

  • logo of Unreal Engine format