
Description
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Velox Player Plus
Version 0.10.59
LIVE Streaming from iOS device running V3LCamera app to UE5.
Apply for Beta with Early Access to the app in TestFlight: [email protected]
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Velox Player Plus
Version 0.8.56
UE 5.5 support
Velox Media Source
MP4 format import support!
Convert ANY mp4 to VLX!
Velox Stream Source
Stream Velox MP4 from URL
Download MP4 from URL
Recorder
Mask channel (with Stencil Buffer)
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Velox Player Plus
Version 0.7b.52
Added Niagara support for rendering the volumetric videos as particles like in this video.
Watch this tutorial to learn how to set it up in Unreal.
Also the documentation is available.
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Velox Player Plus
Version 0.5b.43
We have updated Velox Recorder with the new Tutorial video
and released new features:
- Velox Recorder Sequence Track for recording frames driven by the time code from the Sequence player
Watch the new Velox Recorder With Sequencer Tutorial video.
Example Video of recording a live VR game play
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Velox Player Plus
Version 0.5.42a
- Automatic Alignment
When placing the Velox blueprint actor into the scene, the camera and the entire scene will automatically align along the X-axis. We also updated the advanced documentation with the feature.
- Improved normals recovery from the video
- Velox Recorder improvements including the camera visualisation with 3 colours representing the states for offline, live and recording.
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Velox Player Plus plugin version 0.5.40
Multi-pass rendering
Allows you rendering the edges of Actors with different materials
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Velox Player Plus plugin version 0.5
UE 5.4 support
iOS Support
- Import UI
- New Renderer: mesh, point cloud
- VLX Material overhaul: Basic, Color Correction, Chromakey
- Relight: Normal channel generation with AI
- Runtime filters for depth correction
- ROI track Actor
- VeloxModBox Culling
- New Recorder with capturing Normal maps too
NEW: Relight tutorial video.
NEW: New Documentation and Advanced Documentation.
Velox Player Plus is a code open source plug-in that imports, edits and saves volumetric video files in the VLX format recorded on mobile devices with depth cameras. The VLX format allows creators to bring photo-realistic appearance of people and environments into Unreal Engine scenes. The video frames are turned into animated geometry with textures which is fully compatible with the real-time rendering pipeline of Unreal Engine. With added benefits of the camera tracking and elimination of the background it makes a perfect tool to virtual production and gaming studios for creating immersive experiences based on real-life performances.
The video recording introduction and tutorial is here.
Plus Features:
Velox Player Editor UI
Run Converter Blueprints (from Content/Converter) with NN Models (requires Velox Neuro plugin, download ONNX file from here) to
detect objects and humans
generate masks
generate normals
In order to record a 3D video you need an app installed on a device with a depth camera. For example, there is an official iOS app “V3L Camera '' available in the App Store for FREE. The process is fully mobile and requires:
NO green screen
NO special studio
NO camera calibration
The VLX format contains the following data channels:
Camera tracking with world position and orientation - required
Video in RGB format (compressed) - required
Depth in Grayscale format - required
Time code frame synchronization - required
Mask channel in Grayscale format (compressed) - optional
Normals channel in RGB format (compressed) - optional
Human tracking - optional
Audio file in the WAV format - optional
To get started open our sample project for UE5.3 with basic features and effects you can create using our sample VLX footages which are available for everyone to download video1, video2, video3, video4
Full frame reconstruction in 3D
Filter human subjects from the background with depth using tracking of Region of Interest (ROI) with AI (available in separate Plugin: Velox Neuro)
Remove the background with human masks generated by AI
Apply UE visual effects with fog, particles, lighting and reflection.
Virtual set extension example
Visit our Product page.
The plugin is compatible with Windows, Mac, Android and iOS platforms and tested on Android based standalone VR headsets.