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説明

Relics of the Abyss — Complete Edition is a coordinated dark-fantasy UI art collection for RPGs, action RPGs, dungeon crawlers, roguelikes and other atmospheric fantasy projects.

Build a consistent interface language using item artwork, equipment, spells, treasures, interactive controls, gothic frames, inventory elements, HUD components and complete full-screen UI compositions.

WHAT'S INCLUDED

10 coordinated dark-fantasy UI packs
8,914 PNG files in the prepared Unity edition
20 complete full-screen UI compositions in Pack 10
• Multiple working resolutions across the collection
• Hi-Res 1024 px master artwork for Packs 01–09 where available
• Organized pack and category structure
• Dark gothic visual direction shared across the full collection

THE COLLECTION

Pack 01 — Dark Armory
Weapons and legendary armaments.

Pack 02 — Apothecary of Ash
Potions, alchemical items and consumables.

Pack 03 — Vestments of the Damned
Armor, equipment and wearable relics.

Pack 04 — Arcana of the Damned
Magic, spells and arcane visual assets.

Pack 05 — Treasures of the Damned
Treasures, materials, valuables and collectible items.

Pack 06 — Iron Covenant
Buttons, controls, interface components and interaction-state artwork.

Pack 07 — Cathedral Frames
Gothic frames, borders and structural interface elements.

Pack 08 — Reliquary Inventory
Inventory panels, slots and related interface components.

Pack 09 — Warden HUD
HUD-oriented visual elements and gameplay interface components.

Pack 10 — Grimoire Screens
20 complete full-screen dark-fantasy interface compositions.

MULTIPLE RESOLUTIONS

Main assets are supplied across production size tiers including 64, 128, 256 and 512 px where applicable.

Packs 01–09 also include Hi-Res 1024 px master artwork where available, giving additional flexibility for high-resolution interfaces, scaling and layout work.

DESIGNED AS A VISUAL ASSET LIBRARY

This product provides visual UI artwork and PNG assets intended for integration into your own game or application.

It does not include gameplay systems, inventory logic, functional UI controllers, scripted menus or a complete coded UI framework.

Developers can integrate, resize, combine and configure the supplied artwork according to the requirements of their own project.

AI / ML DISCLOSURE

Generative AI was used as part of the visual asset creation process. Generated material was then curated, selected, organized, resized, reviewed and prepared for production use as part of the final collection.

含まれる形式

追加ファイル