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Macedonian Soldier - Ancient Warrior PBR 3D Model ilanı için 1. medya
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Detailed 3D model of an ancient Macedonian soldier equipped with historical metal armor, helmet, tunic, and greaves. The model features two assembly variations for flexible workflow integration, custom PBR materials, and clean topology, making it ideal for games, historical visualizations, and cinematics.

Included Model Variations:

  1. Detached Version: All objects (helmet, armor, greaves, tunic, body) are separate sub-objects. Allows seamless removal of armor pieces, helmet, or greaves, leaving a fully usable head and body mesh.

  2. Attached Version: Main mesh combined into a unified structure, while retaining separate helmet and greaves for easy gear swaps or modular customization.

Important Export Note:

FBX is the recommended exchange format. For OBJ usage, materials should be re-assigned, or imported via FBX first to set up scene material nodes properly.

Key Features:

  • Dual Assembly Options: Offers both fully modular (Detached) and pre-merged (Attached) mesh variations.

  • Modular Gear: Helmet and leg greaves can be hidden or removed without breaking the underlying character head and body mesh.

  • Complete PBR Maps: Textures supplied with both OpenGL and DirectX Normal maps for cross-engine compatibility.

  • Engine-Friendly Geometry: Clean topology without N-gons or non-manifold geometry.

Usage Recommendations:

  • Suited for historical RPGs, grand strategy games, cinematic cutscenes, and educational visualizations.

Content List

  • 3D Model Files:

    • Native Source: Blender Scene File (.blend) — Blender 3.6 / 3.6.4 Cycles

    • Exchange Formats: FBX (.fbx), OBJ (.obj), glTF (.gltf / .glb)

  • Textures & Materials:

    • 2K PBR Texture Sets (BaseColor, Metallic, Roughness, Normal OpenGL, Normal DirectX)

Technical Specifications

  • Included Formats: .blend, .fbx, .obj, .gltf

  • Game Ready: Yes

  • Polygons: Polygonal Mesh (Clean topology)

  • Vertices: Optimized mesh layout

  • Geometry: Polygon Mesh (Manifold Geometry, No N-gons, No Faceted Geometry)

  • Real-World Scale: Yes

  • UV Mapped: Yes (Unwrapped, No UV overlaps)

  • Materials: Yes (PBR Materials assigned)

  • Textures: Yes (2048x2048 Power of 2, Square PBR textures)

  • Rigged / Animated: No

  • Print Ready: No (Model is not optimized for 3D printing)

Ideal For

  • Ancient Greek & Macedonian Infantry Scenes

  • Historical RPGs & Strategy Game Environments

  • Cinematic Renders & Educational Animations

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