
Descrizione
Single material
Archive textures contains 4K textures
Normal map is in OpenGL format
Textures: 5 different base color maps, normal map, roughness, metallic, ambient occlusion
Texel density about 25px/cm with 512x512 textures
Dimensions in blender: x - 0.1m, y - 0.012m, z - 0.25m
All files contain only one candy, but there are 5 base color textures, so if you want some other color, you just need to replace the base color texture.
blend, glb and gltf files contain 512x512 textures











