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描述

A Low-poly 3D model of 3 candles made in Blender 5.0

  • Images rendered in blender Eevee.

  • real world approximate scale. (length)

  • all pivots are centered.

  • optimized mesh.

  • no flipped faces.

  • included high poly version (.obj .fbx and .blend)

OBJECTS:

  • Candle_tall: 2192 Polygons / 1135 Vertices

  • Candle_round: 2205 Polygons / 1136 Vertices

  • Candle_small: 2354 Polygons / 1210 Vertices

  • Flame: 676 Polygons / 342 Vertices

MATERIALS:

  • 1 PBR 4K material that covers all the candles.

  • 1 emissive material with no textures (flame inner core)

  • 1 emissive material with a color and alpha gradient for the flame

TEXTURES

  • .png

  • Painted and exported using Substance Painter.

  • 4096x4096 Textures.

  • 8x512 (flame gradient)

  • Unreal ready textures: (base color/OcclusionRoughnessMetalic/Normal/Emissive).

  • Unity HDRP ready textures (metalic standard): (base color/MaskMap/Normal/Emissive).

  • Unity URP ready textures (metalic standard): (AlbedoTransparency/MetalicSmoothness/Normal/Emissive).

  • Individual PBR maps: (base color/metalic/Normal/Roughness/AO/Emissive).

包含格式

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