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Dynamic Radial HP ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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DOCUMENTATION

VIDEO DEMO

Support and Questions

Bring professional Survival Horror mechanics to your game.

The Dynamic Radial Health System features a polished UI that physically expands (increases its angle) as the player upgrades their Maximum Health. Logic is handled entirely via a single Actor Component, keeping your character blueprints clean and organized.

๐Ÿ”ฅ CORE FEATURES

  • Visual Expansion: The bar grows dynamically (e.g., from 90ยบ to 360ยบ) based on your upgrade settings.

  • Optimized Performance: 100% Event-Driven architecture.

  • Full Customization: Easily configure colors (Healthy, Caution, Critical), thresholds, and angles via the Details Panel.

๐Ÿ› ๏ธ EASY INTEGRATION

  1. Add the BP_AC_HealthSystem to your Character.

  2. Then use the following events (Apply Damage, Heal Player, and Upgrade Maximum Health).

โš ๏ธ IMPORTANT NOTE

When configuring the component, please ensure the Min Hud Angle is always LOWER than the Max Hud Angle. Setting a Minimum angle higher than the Maximum will result in visual errors.

If this system helps your project, please consider leaving a โญ!

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