
Opis
One material, textures from 512p to 4k
Low poly only 2 meshes.
Low cost to GPU
Mushroom movement is animated for more interesting light and shadow captures
If you turn up the emissive values the mushrooms should light your scene
The maze has no dead ends and the centre is accessible from every outer entry point, there is a lot of cover as well as some longer corridors and I tried to ensure there is no glitch spot for players to use the scene for unfair advantage, nowhere is safe
Includes FBX, OBJ as well as STL file for 3d priniting.
Gameready asset
