
Descrizione
Sports Shorts
Vertices: 11,724 (LOD0)
Rigging: Epic Skeleton (MetaHuman compatible)
Topology: Highly optimized, quad-dominant topology precision-modeled to capture a flexible, breathable athletic profile—featuring natural fabric gathering around the waistband and clean hemlines while maintaining an ultra-lightweight performance footprint
UVs: Highly efficient, non-overlapping UV layout with maximized texel density for sharp textile weaves, performance mesh patterns, and seamless team branding or logo placement
Scale: Real-world scale
Game Ready: Yes (Highly optimized for peak performance in Unreal Engine 5.7)
Coordinated Parametric Material Customization: Advanced material parameters provide color controls.
Dynamic Fabric & Crease System: Custom-authored PBR maps and normal overlays meticulously capture authentic fabric tension lines—rendering the lightweight fold dynamics of activewear and the flexible stretch of performance synthetic fabrics.
Integrated Wear & Grime System: Includes a controllable dirt mask parameter, allowing you to seamlessly add or adjust dirt
MetaHuman Ready: Expertly weighted and calibrated for the female MetaHuman framework, ensuring the modular garment deforms and animates beautifully with zero mesh clipping during high-mobility exercises and running animations.
Next-Gen Optimization: Engineered to leverage Unreal Engine 5 features, utilizing Lumen for accurate indirect light bounce within fabric folds, paired with Nanite for smart geometry and memory management.
MetaHuman File (.mhpkg)
FBX Format
PNG Textures
Athletics, Gym Workout, Track & Field, & Active Outdoor Character Customization Systems
Joggers, Sports Players, Fitness Enthusiasts, or Everyday Civilians and NPCs in Casual Settings
Digital Human Cinematics, Commercials, & Virtual Apparel Visualizations
Virtual Production & High-Fidelity Modular Wardrobe Systems
AAA Interactive Storytelling, Sandbox Roleplay, & Modern Sports Simulations





