MHPKG for Metahuman Creator (include 3 static meshes for different sizes)
UE - rigged to UE5 Skeleton quinn
FBX - Static Mesh
OBJ - Static Mesh
GLTF, GLB, USDZ - generated automatically
Textures - 3 BaseColor variation, 2 normal variation, AO_R_M map
Textures size - 4096x4096
Textures - zip pack