
描述
🌐 4K Screenshots • Documentation • YouTube • Discord • EZ Tools 🌐
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⚡ NEXT-GENERATION PROCEDURAL WATER BIOMES FOR UNREAL ENGINE 5 ⚡
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Build photorealistic rivers, lakes, ponds, swamps, and wetlands with a complete PCG-powered water biome for
Unreal Engine 5.
River Generator creates water surfaces, natural shorelines, aquatic vegetation, rocks, and terrain-aware foliage
along custom splines. Designed for games, cinematics, and large open worlds, it combines scanned assets,
World Partition and HLOD support, runtime generation, advanced wind, and interactive foliage.
Use it entirely in-editor or at runtime, standalone or alongside other EasyBiomes products through a shared framework.
Use it standalone or alongside All EasyBiomes products.
✨ CORE FEATURES ✨
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• PCG-Powered Water Biome Generation
Procedural rivers, lakes, ponds, swamps, shorelines, and wetland vegetation with editable generation logic,
presets, and non-destructive authoring.
• Deterministic Generation
The same seed and biome inputs reproduce the same vegetation placement, supporting repeatable editor
and runtime workflows.
• Shared EasyBiomes Framework
Designed to coexist with other EasyBiomes products in the same project and level using the same general
biome workflow, managers, and presets.
• Custom Biome Presets
Create your own biome presets and Data Table rows while keeping the original EasyBiomes presets untouched.
• Photorealistic Nanite Vegetation
High-fidelity scanned wetland vegetation, ground cover, rocks, and environment assets built for modern
UE5 rendering.
• Flat Water Surface
River Generator uses a flat water surface, rivers, lakes, ponds, swamps, and similar environments. It is not
designed for sloped or mountain rivers.
• Independent Water Rendering
Water surface can be disabled, allowing River Generator to be used for shoreline and wetland vegetation
alongside a separate water solution.
• Advanced Wind System
Global wind strength and direction control with detailed WPO deformation across shoreline and
wetland vegetation.
• Interactive Foliage
Reeds, grasses, bushes, and other vegetation react as the player moves through the environment.
Interaction can be disabled independently.
• World Partition and HLOD Support
Built for large streaming worlds, with long-distance representation and production-scale environment layouts.
• Editor-Time or Runtime Generation
Generate and save environments in-editor, or use runtime generation where your project requires it.
• Proxy Meshes for Extreme Distances
Optimized distant forest representation for large landscapes and long sightlines.
🌍 DISCOVER THE COMPLETE EASYBIOMES ECOSYSTEM 🌍
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River Generator is designed to work alongside our Pine Forest, Broadleaf Poplar Forest, and
Farmland Generator biomes, helping you build larger, more diverse environments with a consistent
procedural workflow.
🎁 BONUS 🎁
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Receive Distant Mountains - Background Landscape as a review bonus
Join our Discord server and create a ticket in the 🎁・gift channel.
📈 PERFORMANCE TARGET WITH MULTIPLE BIOMES COMBINED 📈
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RTX 4090 RTX 3080 RTX 3060ti
• 4k resolution at 50% • 4k resolution at 50% • 4k resolution at 50%
• ULTRA settings • ULTRA settings • ULTRA settings
• no frame generation • no frame generation • no frame generation
• UE 5.6 • UE 5.6 • UE 5.6
• 80 - 90 FPS • 45 - 55 FPS • 30 - 40 FPS






















