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Multimedia 1 dla listy DCS Cine Multi-Actor Animation Controller v1.1 (Blueprint-Only)

Opis

DCS Cine Multi-Actor Animation Controller is a Blueprint-only tool for UE 5.3+ that lets you control and randomize animations for many actors from a single controller placed in the level.

Demo: https://youtu.be/_ahwaSTA1Xg

Best for crowds, background motion, previs, and cinematic blocking.

Key features

• One controller actor for unlimited targets
• Randomize Now: assign per-actor random Anim Sequence (Inline list or Data Asset pool)
• Variation + Global Play Rate for natural timing and real-time control
• Sequencer-friendly: keyframe Variation and Global Play Rate
• Auto Randomize on BeginPlay (optional)

Quick start

  1. Add BP_CineAnimDriverComponent to each target actor and set TargetSkeletalMesh

  2. Place BP_CineMultiActorController in the level

  3. Add actors to Targets, assign AnimPool or InlineAnimations

  4. Click Randomize Now / Apply Now (or enable Auto Randomize on BeginPlay)

Requirements: Skeletal Mesh actors only (Static Mesh not supported). Unreal Engine 5.3+.

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