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出品Metal Trash Can - Game Ready Low-Poly PBR 3D Modelのメディア1
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説明

A high-quality, game-ready 3D model of a standard galvanized metal trash can. Designed specifically for real-time engines, cinematics, and background environments. The model features a removable lid with a fully detailed interior, allowing for versatile environmental storytelling and interaction.

Includes both triangulated and quad-based mesh options, multiple LOD levels for performance optimization, high-poly source mesh, and full Substance Painter project files for complete texture customization.

Key Features:

  • Game-Ready & Real-Time Optimized: Tested in Unreal Engine 4, Unity Engine, and Marmoset Toolbag 3.

  • Removable Lid & Interior Mesh: Lid is fully detachable with a complete interior geometry setup for open/closed states.

  • LOD Support: Includes 3 Level of Detail (LOD) models for seamless performance scaling in rendering pipelines.

  • Quad & Triangulated Meshes: Provides both clean quaded geometry and triangulated variants for optimal shading.

  • Complete PBR Workflow: Includes Metallic/Roughness and Specular/Glossiness texture sets (2048x2048).

  • Source Files Included: Comes with Marmoset Toolbag scene (.tbscene) and Substance Painter project file (.spp).

Important Note:

Default renders in 3ds Max Scanline will not match the PBR preview renders. Import the provided PBR textures into your target engine or use the included Marmoset Toolbag scene for matching visual fidelity.

Usage Recommendations:

  • Ideal for urban street scenes, post-apocalyptic settings, alleyways, horror environments, and real-time game levels.

Content List

  • 3D Model Files:

    • Native Source: 3ds Max File (.max) — 2019

    • Exchange Formats: FBX (.fbx), OBJ (.obj)

    • Render / Source Scenes: Marmoset Toolbag Scene (.tbscene), Substance Painter Project (.spp)

  • Textures & Materials:

    • 2K PBR Metallic/Roughness Set (Base Color, Roughness, Metallic, Normal, AO)

    • 2K PBR Specular/Glossiness Set

    • Engine-optimized maps for Unreal Engine 4 and Unity

Technical Specifications

  • Included Formats: .max, .fbx, .obj, .spp, .tbscene

  • Game Ready: Yes

  • Polygons: 6,175 polygons (LOD 0: ~11.2k tris / LOD 3: ~1.28k tris)

  • Vertices: 5,704 vertices

  • Geometry: Polygon Mesh (Manifold Geometry, No N-gons, No Faceted Geometry)

  • Real-World Scale: Yes (Centimeters)

  • UV Mapped: Yes (Manual Unwrapped, Non-overlapping)

  • Materials: Yes (PBR Materials assigned)

  • Textures: Yes (2048x2048, Power of 2, Square textures)

  • Rigged / Animated: No

  • Print Ready: No (Model is not optimized for 3D printing)

Ideal For

  • Urban Street & Alleyway Game Environments

  • Real-Time Engine Integration (UE4 / UE5 / Unity)

  • Cinematic Background Props & Interactive Level Design

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