Made in Blender 4.3.2
PBR (base color, roughness, metallic, normal) and ambient occlusion textures
AO and Metallic maps are the same for all caps
12 materials. One material for each cap
4K textures in textures.zip archive
.blend, .glb and .gltf files contain 2k textures
fbx and obj don't have textures, only materials
One cap has 1420 vertices and 2818 polygons.