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Media 1 for listing Magic Node

Description

** EPIC MEGA GRANTS RECIPIENT **


Create complex Kismet Nodes ("K2Node_" system) within Blueprint Editor without the need to setup your own custom plugins. Write C++ code within Blueprint Editor, create nodes typing code within the node itself!


The Nodes automatically generate "pins" for the entry functions you write within the node itself, auto-generating C++ classes and files available to use project-wide. These scripted nodes can significantly improve workflow when used wisely.


Note:

This plugin is only compatible with C++ Code Projects, pure Blueprint Projects are not compatible.


Included formats

  • logo of Unreal Engine format