
설명
Preview Video: https://www.youtube.com/watch?v=60R_oYXy3aUUnlike the basic germ type enemy, this character was specifically designed as a mass, horde-style, crawler type monster. It does it's best to keep things as simple as possible in order to optimize being able to have hundreds on the screen at any given moment, while still being someone distinct and memorable to the audience.---This character was textured using the Guilty Gear XRD texturing method - So, it has proxy mesh shadows applied, Square UV mapping, and straight hand drawn Albedo and Ambient Occlusion texture maps.



