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商品 Vision Modes & Gameplay FX - Post Process Pack 的媒体 1

描述

Add night vision, thermal, x-ray and gameplay overlays to any Unreal scene in one click.

This pack contains 11 vision-mode and gameplay post-process effects as ready-to-use Material Instances. Drop one into a Post Process Volume (or a Camera's post-process settings) and your whole scene gets the overlay in real time - works with any project, any content.

Included looks
- Night Vision - green night-vision goggles
- Thermal Vision - heat-map thermal imaging
- Infrared Predator - predator-style infrared
- X-Ray Vision - x-ray see-through
- Drunk Vision - wobble / double-vision
- Low Health - red damage vignette
- Fear Effect - dread desaturation and vignette
- Flashback Memory - dreamy memory tint
- Heat Haze - shimmering heat distortion
- Depth Fog - depth-based fog
- God Rays - volumetric light shafts

Features
- One-click setup - no Blueprints, no C++, no marketplace dependencies
- Every effect is a Material Instance: tweak tint, intensity and vignette live
- Works in editor and at runtime, on any camera or scene
- Included demo map to preview and compare all looks
- Fully dynamic lighting - nothing to bake

How to use
1. Migrate the VisionModes folder into your project (or open the included project).
2. Add a Post Process Volume and set it to Unbound (Infinite Extent).
3. Under Post Process Materials, add the PPMI_ of your choice.
4. Adjust parameters on the material instance to taste.

Built in UE 5.5, forward-compatible with 5.6 / 5.7 / 5.8.

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