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Média 1 pour l'article Pale Mutant - MetaHuman Compatible & Custom Animated

Description

DoubleDesk Presents: Pale Mutant

Hi! We’re the DoubleDesk team. When we were working on the Pale Mutant, we really focused on creating something high-quality that we’d be proud to use ourselves. We’re confident in the modeling and texture details—it looks truly striking inside Unreal Engine.

Since this creature has a pretty unique anatomy, we didn't want to just rely on generic movements. Instead, we created a set of custom animations that actually fit its build, giving it that authentic "creature" feel right out of the box.

On the technical side, we wanted to keep things flexible for you. We built the skeleton using the MetaHuman hierarchy. This means if you want to use your existing MetaHuman animation library, retargeting will be very straightforward and hassle-free.

We hope you enjoy using it in your projects. If you have any questions, the DoubleDesk team is always here to help!

Watch the Animations here: https://youtu.be/lpN_r5MtceM

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