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Ancient Egyptian Pharaoh Royal Cape - MetaHuman Ready (Vol. 1) ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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Ancient Egyptian Pharaoh Royal Cape 3D Model for MetaHuman

Parametric 3D asset rigged to MetaHuman Skeleton. High-fidelity golden embroidered Royal Cape, compatible with MetaHuman Creator and official male bodies. Delivered in clean FBX with 4K PBR textures, ready for virtual production, game development, and cinematic pipelines in Unreal Engine.

๐Ÿ“ CONTACT / LIVE SUPPORT

If you have any questions, need technical assistance, or want to check our complete workflow, join us here:

For live support and community updates Join RED CREATIVE Discord

If you have any questions, please contact us contact us on email

For a detailed look at the wireframe, clean manual retopology,

and high-fidelity texture bakes, view the complete project on ArtStation Portfolio

๐Ÿ”น 100% compatible with the new Metahuman Creator (UE 5.7 and later, Parametric)

๐Ÿ“ฆ FILE FORMATS:

Unreal Engine: Project files compatible with UE 5.7+ featuring full Chaos Cloth & Dataflow simulation setups

FBX: Clean Skeletal Mesh (Rigged) & Static Mesh

Textures: 4K PBR High-Res Maps (BaseColor, Normal, Metallic, Roughness, AO)


IMPORTANT NOTE ON DEPENDENCIES:

This project requires "MetaHuman Character", "MetaHuman Runtime", and "Modeling Tools Editor Mode" plugins to be enabled in Unreal Engine for full asset compatibility and advanced cloth/dataflow setups. Please ensure these plugins are enabled in your project settings (Edit -> Plugins).

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