
Beschreibung
This package provides a clean, lightweight, and fully multiplayer-ready inventory system built entirely with Unreal Engine .
The system is designed around a two-slot hotbar workflow, making it ideal for horror, survival, or minimalist gameplay experiences where simplicity and clarity are essential.
Show case : https://youtu.be/cUHgLOpwnVA
Flashlight asset I used for Demonstration : https://sketchfab.com/3d-models/flash-lite-flashlight-e20e52c7a0eb466086af727588839d48
Key FeaturesTwo-slot hotbar inventory system
Active / secondary slot swapping
Fully replicated (server authoritative)
Multiplayer-safe item pickup, drop, and transfer
World interaction support (give / take mechanics)
Save & Load support for player inventory
Clean Blueprint structure, easy to extend
Optimized No hard Refferances
Server-authoritative logic
Proper replication for inventory state
Safe interaction handling (no duplication bugs)
Supports Listen Server
Save System
Player inventory state can be saved and loaded
Designed to work with Unreal’s SaveGame system
Easy to integrate into existing projects





