
Description
Easy Runtime Glass Destruction for Unreal Engine
BREAKABLE GLASS is an easy-to-use runtime glass destruction system for Unreal Engine.
Turn your Static Mesh glass into fully breakable glass with just a few steps.
Add the component, configure the preset, and your glass is ready to break.
Features:
- Runtime glass destruction
- Works with your own Static Mesh glass
- No pre-fractured meshes required
- Realistic glass shattering
- Physics-based glass debris
- Niagara destruction effects
- Destruction sound effects
- Multiplayer ready
- Blueprint-based workflow
- Easy-to-use destruction component
- Customizable destruction settings
Simple Workflow
1. Add `BPC_BreakableGlass` to your Static Mesh.
2. Configure the destruction settings.
3. Trigger destruction from your Blueprint.
4. Your glass breaks at runtime.
The system handles the runtime mesh processing, glass fragments, physics and effects automatically.
BREAKABLE GLASS supports multiplayer destruction.
Use Your Own Glass
You can use your own Static Mesh glass assets and integrate the destruction system into your existing environment.
Create breakable windows, doors, glass panels, storefronts and other glass elements without preparing pre-fractured geometry.
Geometry Script plugin is required.
Enable it in:
Edit → Plugins → Geometry Script
echnical Information
- 3 Blueprints
- 5 Materials
- 2 Niagara Systems
- 5 Static Meshes
- 5 Textures
Built for Unreal Engine 5.



