Skip to content
Media 1 for listing BREAKABLE GLASS

Description

Easy Runtime Glass Destruction for Unreal Engine

Youtube

Documentation

BREAKABLE GLASS is an easy-to-use runtime glass destruction system for Unreal Engine.

Turn your Static Mesh glass into fully breakable glass with just a few steps.

Add the component, configure the preset, and your glass is ready to break.

Features:

- Runtime glass destruction

- Works with your own Static Mesh glass

- No pre-fractured meshes required

- Realistic glass shattering

- Physics-based glass debris

- Niagara destruction effects

- Destruction sound effects

- Multiplayer ready

- Blueprint-based workflow

- Easy-to-use destruction component

- Customizable destruction settings

Simple Workflow

1. Add `BPC_BreakableGlass` to your Static Mesh.

2. Configure the destruction settings.

3. Trigger destruction from your Blueprint.

4. Your glass breaks at runtime.

The system handles the runtime mesh processing, glass fragments, physics and effects automatically.

BREAKABLE GLASS supports multiplayer destruction.

Use Your Own Glass

You can use your own Static Mesh glass assets and integrate the destruction system into your existing environment.

Create breakable windows, doors, glass panels, storefronts and other glass elements without preparing pre-fractured geometry.

Geometry Script plugin is required.

Enable it in:

Edit → Plugins → Geometry Script

echnical Information

- 3 Blueprints

- 5 Materials

- 2 Niagara Systems

- 5 Static Meshes

- 5 Textures

Built for Unreal Engine 5.

Included formats