
الوصف
Video presentation: https://youtu.be/q-rtyMyuNTo
The toilet Mimic – a chilling creature design that redefines the concept of surprise in your RPGs and horror-themed game. This unique monster is not just a mere mimic; it is a horrifying amalgamation of several cunningly articulated parts, each capable of independent movement yet designed to unite into a grotesque whole.
Imagine the sinister allure of a creature that lurks in the most unsuspecting of places – a toilet! The Lurking Loo Mimic hides within its ceramic abode, patiently waiting for an unwary adventurer to mistake it for a mundane fixture. As your players approach, the mimic springs into action, revealing a horrifying conglomeration of limbs, mouth, thongue and wings, each part seamlessly morphing from its concealed form.
The model conjures an atmosphere of dread and suspense. Its modular parts enable you to customize the creature's appearance, allowing it to adapt to different scenarios and keep your players guessing.
Perfect for adding an element of surprise and fear to your games, Mimic toilet serves as an unforgettable encounter that will resonate in the memories of your players long after the session ends. Are you ready to unleash this terrifying toilet terror in your next adventure? Embrace the chaos and watch as your players confront their fears in the most unexpected way!
The mimic asset contains two versions of its shell: an old village toilet, and a modern toilet.
Asset contains a static meshes of the modern and mediaval toilets that can be integrated into the game's environment.
Demo scene note:
Please ensure what bindings for MoveForward, MoveRight, TurnRate, Turn, LookUpRate and LookUp actions were set in project input settings to control the character movement in demo scene. You can import controls from the starter assets if you want.






