
描述
A simple and effective shader for creating two-color fog.
Instead of a solid color fill, you get a flexible tool that colors the space depending on distance and height.
What this shader does:
Colors in space: mix two colors to create a unique horizon or mystical haze.
Easy to configure: all parameters are displayed in Material Instance — change the atmosphere of the scene in real time.
Performance: doesn't overload the system, works as a lightweight Post-Process effect.
Features:
Ability to customize near and far colors
Ability to adjust start distance
Ability to adjust height
Ability to adjust effect intensity
Create magical fog atmosphere!
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