
Açıklama
Customizable Fantasy Sword is a high-quality fantasy weapon asset designed for Unreal Engine projects.
The sword is provided as separate Skeletal Meshes (sword and scabbard) and includes morph targets that allow users to customize the blade shape directly inside Unreal Engine.
After adjusting morph target values, meshes can be easily converted into Static Meshes, making the asset flexible for a wide range of use cases.
The asset features clean topology, PBR materials, and a neutral fantasy design suitable for games, cinematics, and prototyping.
This product is intended as an MVP asset and focuses on shape customization rather than animation.
🔧 Key FeaturesSeparate Skeletal Meshes: Sword and Scabbard
Blade shape customization via morph targets
Adjustable blade length
PBR materials (Base Color, Normal, ORM)
Clean and optimized topology
Ready for in-engine customization and conversion to Static Mesh
Engine Version: Unreal Engine 4.27 (compatible with UE5)
Mesh Type: Skeletal Mesh (1 bone per mesh)
Morph Targets:
Blade_BaseNarrow
Blade_Length
Blade_TipWide
Blade_TipNarrow
Blade_TipSharp
Blade_TipBlunt
Morph Usage Range: Designed for values 0–1
LODs: Not included
Collision: None (can be generated by user if needed)
Materials: 1 master material
Textures: Base Color, Normal, ORM (packed)
Rigging: Minimal armature for morph support only
Animations: None
Skeletal Mesh: Sword
Skeletal Mesh: Scabbard
Material and textures
Example showcase level
Fantasy games
Cinematics
Prototyping
Modular weapon systems
Static or skeletal weapon props



