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QuickMat – Fast Material Setup System for Unreal Engine
QuickMat is a material setup toolkit for Unreal Engine designed to help you quickly apply and control textures from external libraries such as Fab, AmbientCG and Textures.com.
It's a streamlined material workflow toolkit designed to help beginner artists move from imported assets to production-ready results quickly and efficiently inside Unreal Engine.
Developed for lighting previs and virtual production environments, QuickMat simplifies common material setup tasks while still providing flexible artistic control when needed.
The system includes five purpose-built master materials covering the most common real-time production scenarios.
YouTube Videos
Introduction and overview - https://youtu.be/p1_clwM1IVQ
How to use QuickMat in Unreal Engine - https://youtu.be/l4GB98n7Vzk
Included Material Types:
QuickMat Base Material
Fast setup for:
Albedo
Normal
Roughness
Metalness
ORM workflows
UV scale adjustment
Tint controls
Displacement support
Surface imperfections
Grunge overlays
Ideal for rapid look-development and scene preparation.
QuickWorldMat
World-aligned texture workflow designed especially for:
CAD imports with incorrect UV
Vectorworks assets
Fast previs environments
Apply textures easily to 3D objects with bad or no UV layouts.
QuickEmit
Flexible emissive material supporting:
RGB emission workflows
Colour temperature emission workflows
Emissive texture sources
Animated emission control
Perfect for screens, fixtures, signage and lighting elements.
QuickDecal
Create decals quickly for:
Logos
Labels
Projection effects
Emissive cutouts
Mask inversion workflows
Optimised for fast placement and iteration.
Surface Imperfection Decal
Dedicated imperfection placement system with:
Feathered edges
Intensity control
Tint control
Scale control
Designed to avoid harsh edges found in surface imperfection textures while providing artistic direction.
Designed for Real Production Workflows
QuickMat was created during for my professional lighting previs and virtual production work to speed up scene preparation while maintaining flexibility during creative iteration.
It is especially useful when working with textures sourced from:
Fab
AmbientCG
Beginner Friendly
QuickMat avoids unnecessary material graph complexity and allows artists to stay focused on creative decisions instead of technical setup.
No shader editing required.
Guided Demo Level Included
The project includes a guided overview demo map.
Press Play inside the demo level to launch an automated tour explaining the master materials with examples and its intended workflow.
Here is a full playlist to everything related to QuickMat
https://www.youtube.com/watch?v=p1_clwM1IVQ&list=PLUQu0sN58y60GTW6CbYP-dkR7wz-uh6Fl
Ideal For
Lighting designers
Virtual production artists
Archviz artists
Previs teams
Environment artists
Unreal Engine beginners
Technical artists preparing fast scene layouts
Disclaimer
This pack does not include:
-Texture libraries
-PBR texture collections
-Megascans-style asset packs
Ongoing Development
QuickMat is actively maintained and will continue improving based on production workflow experience and user feedback.








