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Media 0 for listing Random Gameplay Level

Description

This plugin contains a procedural random fully accessible tile-based map generator with example gameplay. You can customize the map via parameters like length and width, obstacle count & random height & mesh & gradient color & collision, edges, rooms, items, etc.

Demo:

Documentation:

Features:

  • All done with C++ & blueprints and have been commented and properly arranged.

  • Contains a procedural random fully accessible tile-based map generator with customizable parameters like length and width, obstacle count & random height & mesh & gradient color & collision, edges, rooms, items, etc.

  • The map will be generated asynchronously. It will not be stuck during generation and will not occupy the main process of the game.

  • Built-in A* algorithm for pathfinding on the generated map, you will get the shortest path from the starting coordinate to the target coordinate.

  • Provide example gameplay, a top-down shooter game to eliminate cubes and pick items to restore attributes and upgrade weapons.

  • Full gamepad support, you can play the example game with your gamepad.

Supports:

Links:

Included formats

  • logo of Unreal Engine format