
الوصف
Bubble Bloom VFX — Rising Soap-Film Bubbles
51 bubble Niagara systems across 51 flowers — translucent, rainbow-tinted bubbles that rise and pop around every bloom.
Bubble Bloom VFX adds whimsy. The Bubbles Niagara family spawns translucent, rainbow-tinted soap-film bubbles that gently rise from each flower's base, drift outward in a small radius, and pop after a randomised lifetime. Reads as: playful magic, fairy enchantment, alchemy lab, children's-game vibes, or any setting that needs a softer, more inviting magical aesthetic.
The pack ships Bubbles across every one of the 51 stylised flowers in the Fantasy Flower roster. Each bubble system uses CPU Niagara emitters tuned for a soft "drifting on a breeze" motion, with size variance, randomised rotation, and per-bubble alpha-fade timing so no two systems look mechanically uniform.
Materials are translucent with subtle iridescence — they pick up scene lighting and read against both light and dark backgrounds. The Niagara emitters are well-bounded so they don't broadcast across your scene's significant-cost queries, making them safe to scatter densely.
All 51 Niagara systems are content-only with no plugin dependencies. Four pre-lit demo levels (15 flowers per map) ship with the project.
Key Features
51 stylised flower meshes (full Fantasy Flower roster)
51 Bubbles Niagara systems — one per flower
Translucent rainbow-tinted bubbles with iridescent material shader
Gentle rising motion with per-bubble size, rotation, and lifetime variance
4 demo levels under dynamic lighting
Bounded emitter range — safe to scatter densely
No plugin dependencies — pure content pack
CPU Niagara — broad platform compatibility
Compile-clean on UE 5.4 — no deprecation warnings, opens cleanly in 5.4 and upgrades to later engine versions on open
Drop-in & documented — every effect is a ready-to-use NiagaraSystem; the included demo level lays them all out, so there's no setup to figure out
Spawn anywhere — effects render correctly at any world location (ground, mid-air, or parented to a moving actor), not just at the origin
Technical Details
Engine version: Unreal Engine 5.4+
Render path: Deferred
Niagara sim target: CPU
Lightmaps: Dynamic
Plugin dependencies: None
Platforms: Windows, Mac, Linux
What's Included
51 StaticMesh assets (SM_*)
50 NiagaraSystem assets (NS_*)
22 master Materials (M_*)
81 MaterialInstance assets (MI_*)
51 Textures (T_*)
1 fully-lit demo Map (one per effect family)
259 total uassets










