
説明
A simple and cost-effective solution to objects colliding in the world.
Over 250 High Quality sound assets for objects with different material surfaces
Concrete/Stone
Wood
Glass
Rubber
Metal
Soft
Plastic
All broken down into Heavy / Medium / Light and dynamically adjusted in their sound cues based on the velocity traveled, as well as sliding properties for if they are travelling along the ground.
Simply copy the blueprint code into your parent object and then you can select the properties on any new child you place in your world.
Example level provided to showcase sounds - just press E to flip the objects around.
Example video: https://youtu.be/lNTtZyY-kQo





