
Opis
VIDEO PREVIEW
Description
Patrol Bot Kit is a Blueprint-only AI patrol and chase system for Unreal Engine. It is designed for simple enemy bots, guards, robots, NPCs, stealth games, horror games, prototypes, and small gameplay systems.
The asset includes two patrol modes: route-based patrol and random roaming. Bots can follow a predefined spline route or move around a random patrol area.
The bot can detect the player using vision and hearing-style detection logic, then switch into chase mode. If the player escapes, the bot moves to the last known location, searches for a short time, and then returns to its selected patrol behavior.
The system is component-based and easy to edit. Main behavior is handled by an Actor Component, so the logic can be reused or expanded for your own characters.
A demo map is included to show route patrol, random roaming, chase behavior, search state, return behavior, and optional debug state text above the bot.
Features
Blueprint-only AI patrol and chase system
Route patrol using patrol spline actors
Random roam patrol mode
Vision and hearing-style player detection
Chase, search, and return behavior
Last known target location system
Optional debug state text above the bot
Editable walk speed, chase speed, sight radius, vision angle, search delay, and patrol settings
Simple stuck recovery for random roaming
Demo map included
Route Patrol Mode
Follows a predefined spline route
Moves between route points with optional wait time
Can detect and chase the player
Returns to route patrol after losing the target
Random Roam Mode
Chooses random destinations inside a patrol area
Uses configurable random roam radius
Can detect and chase the player
Returns to random roaming after search behavior ends
Important Note
This asset is designed as a simple and editable Blueprint AI behavior system. It does not include a full combat system, damage system, or advanced behavior tree setup.
If you find this asset useful, a Fab review would really help. Thank you!




