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Pacific Northwest Temperate Rainforest – PCG Environment

Pacific Northwest Temperate Rainforest is a realistic Unreal Engine environment pack inspired by the lush, dense temperate rainforests of the Pacific Northwest.

The project includes custom trees, plants, forest-floor vegetation, fallen logs, broken trunks, natural stumps, rocks, moss, custom materials, and a procedural PCG setup for creating dense and immersive forest environments.

Features

  • Pacific Northwest temperate rainforest environment

  • Custom trees and vegetation

  • Fallen logs and natural broken trunks

  • Natural tree stumps

  • Rocks and forest-floor props

  • Moss and ground vegetation

  • Custom materials and textures

  • Procedural Content Generation (PCG) system

  • PCG-based vegetation and environment distribution

  • Customizable vegetation density settings

  • Adjustable tree, shrub, and dead tree density

  • Adjustable vegetation spacing and scale ranges

  • Easy-to-customize PCG parameters

  • Unreal Engine project included

  • Realistic forest environment workflow

PCG Customization

The included PCG system provides customizable parameters that allow users to adjust:

  • Tree density

  • Shrub density

  • Dead tree density

  • Vegetation spacing

  • Tree and vegetation scale ranges

These settings allow users to quickly create different forest densities and variations.

Required Plugins

This product requires the following Unreal Engine plugins to be enabled:

  • Modeling Tools Editor Mode

  • Procedural Vegetation Editor

  • PCG Biome Core

  • PCG Toolset

  • PCG Biome Sample

Please ensure all required plugins are enabled before using the product.

Nanite Support

Nanite is enabled for compatible Static Meshes included in this product.

For more information about Nanite Virtualized Geometry, please refer to the official Unreal Engine documentation:
Unreal Engine Nanite Virtualized Geometry Documentation

Formatos incluidos