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📩 CONTACT & SUPPORT Have questions before purchasing? Reach out anytime:
We stand behind our work — any bugs or issues will be resolved free of charge.
Need custom work? We offer additional services including skinning adjustments, new color variants, texture creation,cloth simulations,
and asset merging — available for an additional fee.
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Character Showcase: [Coming Soon] Tutorial / Setup Guide: [Coming Soon]
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A detailed Modular cyber boots combat asset for Unreal Engine MetaHumans, built for real-time use in gameplay, cinematics, and virtual production.
Fully compatible with the MetaHuman 5.6+ Parametric system, this outfit automatically adapts to MetaHuman body types and includes variable
color support for maximum customization.
Compatible with MetaHumans 5.6+.
A legacy Unreal Engine 5.3 version is also included for users working with the original MetaHuman workflow.
Part of the BLADE CYBER OUTFIT modular system — mix and match with other CGMT Studio pieces for a complete customizable character outfit.
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KEY FEATURES
Compatibility
MetaHuman version: 5.6+
Legacy support: UE 5.3 version included
Rigged to MetaHuman Skeleton
Compatible with UE5 Manny & Quinn via Retargeting
UE Project body: m_med_nrw
Parametric base body used for simulation: Bof2
Parametric / Fit System
Fully parametric fitting: Yes
Supported body type: Bof2
Customization
Variable Color system included
5 Texture variants:
brown
black
Performance & Optimization
Performance & Optimization : Triangles:19200 / Vertices: 9646
Texture resolution: 4096 x 4096
Base Color, ORM, Normal, Emissive, Body Mask
LODs: LOD0 only
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FILE FORMATS
Unreal Engine 5.3+ — Rigged (MetaHuman Skeleton) — Body: m_med_nrw
Parametric MHPKG 5.6+ — Body: Bof2
MAYA, FBX, OBJ
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DETAILS
4K Textures
PBR Materials
Body Mask Texture included
2 Color Variant Textures included
Real-World Scale
No NGons
No Overlapping UVs
No Missing Textures















