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WebSocket Client for Unreal Engine ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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WebSocket Client for Unreal Engine

  • An easy-to-use WebSocket client fully available for Blueprints and C++.

  • Integrate it easily within your project and start sending and receiving string or binary messages with your WebSocket server.

๐Ÿ“– Platform Support

  • The plugin is available for Windows, MacOS, Linux, Android, and iOS.

๐Ÿงช Fully functional demo

๐ŸŒ Multi-connections

  • Create as many sockets as you want to connect to several WebSocket servers at the same time.

โญ No Dependency

  • BlueprintWebSocket is built around the engine's WebSockets module. It doesn't require any dependency.

๐Ÿ“Ž Headers access

  • BlueprintWebSocket allows you to add custom header keys and values.

๐Ÿ” Choose your protocol

  • BlueprintWebSocket allows you to connect to the server with ws or wss protocols.

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