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Media 1 for listing Crossbowman Skeleton

Description

VIDEO PREVIEW:Crossbowman Skeleton (youtube.com)

The render was made in the Unreal Engine and Marmoset.

This pack containsthe same base character as my other pack, Skeleton- Skeleton in Characters - UE Marketplace (unrealengine.com)

Features:

  • Changing color head, body, teeth, eye, weapon,armor(cloth, metall, leather).

  • Changing color Blood, Dirt.

  • Blood Mask 8 (Head(x2), Body(x2), Weapon(x1), Armor(x3)), any masks.

  • Dirt Mask 6 (Head, Body, Armor(x3), Weapon).

  • Skeleton- Static mesh (214 parts) and Skeletal mesh (168 parts).

  • Armor,Weapon- Static mesh(3 parts) and Skeletal mesh (18 parts).

  • Modular (it is possible to create different skeletons, different armor combinations).

  • The skeleton can fall apart. 

  • Cloth simulation.

  • Physics of some parts of armor is included.

  • Animation Blueprint is customized for animations with weapons in hand and behind the back.

  • Low Poly.

Skeleton:

  • Vertices 25303

  • Faces 25797

  • Tris 49810

Armor, Weapon:

  • Vertices 21315

  • Faces 21124

  • Tris 40604

Transform:

1- Scream

2- Death (falling apart)

3- Dirt on/off

4- Blood on/off

5- Weapon on/off

6- Emission eye on/off

7- Maska up/down

6 sets of textures :

  • Body (4096x4096)

  • Head (4096x4096)

  • ArmorHead (4096x4096)

  • ArmorTors(4096x4096)

  • ArmorLeg(4096x4096)

  • Weapon(4096x4096)

Asset contains 28 animations.

All the animations in the video.

The skeleton has additional bones : SKELETON (joint_mount, joint_mount1, joint_ball_l_thumb, joint_ball_l_thumb1, joint_ball_l_index, joint_ball_l_index1, joint_ball_l_index2, joint_ball_l_middle, joint_ball_l_middle1, joint_ball_l_middle2, joint_ball_l_ring, joint_ball_l_ring1, joint_ball_l_ring2, joint_ball_l_pinky, joint_ball_l_pinky1, joint_ball_l_pinky2, joint_ball_r_thumb, joint_ball_r_thumb1, joint_ball_r_index, joint_ball_r_index1, joint_ball_r_index2, joint_ball_r_middle, joint_ball_r_middle1, joint_ball_r_middle2, joint_ball_r_ring, joint_ball_r_ring1, joint_ball_r_ring2, joint_ball_r_pinky, joint_ball_r_pinky1, joint_ball_r_pinky2).

Armor,Weapon (joint_Mask, joint_Mask1, joint_Arm, joint_Arm1, joint_quiver, joint_quiver1, joint_bolt, joint_bolt1, joint_bolt2, joint_bolt3, joint_bolt4, joint_bolt5, joint_bolt6, joint_bolt7, joint_bolt8, joint_bolt9, joint_bolt10, joint_bolt11, joint_bolt12).

For additional questions, please contact [email protected].

Included formats

  • logo of Unreal Engine format
  • logo of Unity format