
Descrição
Overview
The Space Navigation Template provides a core physics-based flight system and a pre-configured celestial environment for Unreal Engine. It is designed for developers needing a quick, visual-ready starting point for space prototypes or cinematic scenes.
Documentation Link (Youtube Preview) : https://youtu.be/JXCP1vVB_Zo
Features
Movement: 6-DOF controls (Roll, Pitch, Yaw) with 3-speed engine acceleration and stopping logic.
Planets: with atmosphere control and a sun for lighting consistency and projected shadows on every actor in the scene.
Debris Procedural Spawner: A Blueprint to automatically generate asteroid fields and debris clusters.
Art Direction: Integrated post-processing stack and cinematic lighting for an immediate sci-fi atmosphere setup.
Number of Blueprints: 2 -> The Spaceship Navigation Blueprint and the Asteroid Field Blueprint.
Note : There is also a GameState and a GameOver (triggered upon crashing the ship) and a widget to support camera controls.
Tech Sheet :
Number of Unique Meshes: 7 (nanite support is enabled for static meshes)
Vertex Count: SM_Dome_Stars 66304, SM_Planet_Ring 202, SM_Spaceship_Mesh 96918, SM_sphere_planet 16639, SM_stone_small_a 14970, SM_stone_small_b 14979, SM_stone_small_c 14987.
Collision: No
LODs: 0
Number of LODs: 0
Rigged: 0
Rigged to Epic or MetaHumans Skeleton: 0
Vertex Counts of Characters: 0
Animated: 0
Number of Animations: 0
Animation Types (Root Motion/In-place): 0
Number of Materials: 14
Number of Material Instances: 5
Lighting: This product supports Lumen for UE5+. As such, static meshes utilize 1 UV channel.
Number of Textures: 30
Texture Resolutions:
Planet textures range between 2K, 4K and 8K
Stones and Debris are 2K
The Nebula Skydome texture is 16K
The spaceship is 4K.
Supported Development Platforms: Window (Yes), Mac (No)




