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Media 1 for listing Fast Flat Shader

Description

FAST FLAT SHADER - FULLY CUSTOMIZABLE RETRO FLAT-SHADING SYSTEM

Turn any scene into 1st generation polygon arcade graphics with one fully

customizable post-process material. Whether you're chasing an authentic

1993 arcade look or your own stylized retro creation, this pack gives you

full control over every detail.

[ SHOWCASE VIDEO ]

HOW TO USE:

Drop the Master Material (or any of the five showcase instances) into a

PostProcessVolume - instant 1993, on any scene, any mesh, with zero

content changes.


Alternatively, create your own Material Instance to design a custom look,

or blend bounded volumes for per-area styles - retro arcade in one room,

modern rendering in the next. The showcase map does exactly that.

EASY TO CUSTOMIZE:

Create the perfect retro look for your scene using exposed parameters on

the Master Material:

  • Five Showcase Looks - Start from LowRes, Facets, Toon, Dithered, or Sunset - one instance per signature feature.

  • Pixel Scale - Square-pixel snap to any virtual resolution for that chunky arcade-monitor feel.

  • Facet Relighting - Lattice-quantized normals re-light the scene as flat polygons - any mesh reads low-poly, no remodeling.

  • Light & Color Grade - Aim the key light and tint light/ambient colors for full evening-arena style grades, then dial in Saturation and Output Gamma.

  • Toon Banding - Optional Shade Steps for clean banded cel shading.

  • Color Crunch - Albedo posterize plus optional 8x8 ordered dither for the classic 90s color crunch.


Every Feature Can Be Tuned - 12 named parameters, one lean shader

permutation, built for runtime tweaking.

The Master Material is fully documented, with a cleanly organized,

commented graph, making it easy to modify, expand, and build your own

custom looks.

PACK BONUS:

Auto-Playing Camera Tour - Sit Back, Then Fly Free

Press Play and the gallery presents itself: a guided camera tour swings

through every bay: statue close-ups, exhibit holds, a gold-giant finale.

PACK INCLUDES:
  • Master Post-Process Material

  • 5 Showcase Material Instances (LowRes / Facets / Toon / Dithered / Sunset)

  • 8x8 Ordered-Dither Threshold Texture

  • Painted Sky, Arcade Marquee, Marble & Stone Demo Materials and Textures

  • Generated Showcase Meshes (poly-count ball trio, sky dome, marquee card)

  • Interactive Showcase Map - six post-process bays with statues, poly-count trios, value ramps and hue rows, plus the auto-playing camera tour

Included formats