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Documentation | Features Video | Cinematic Video | Multi-Biomes Map Preview | Website | Discord Channel
Playable Demos: Playable DEMO (UE 5.6 Build)
Procedural Multi Biomes is a set of tools to help you quickly create AAA environments. Taking less time to build your world means more time to build your game!
Procedural Multi Biomes is designed based on the user-friendly "Landscape Layer" system, thus providing you with flexibility and ease of use.
What is included in the content?
Pine Forest Ecosystem
Aspen Forest Ecosystem
Fir Forest Ecosystem
Broadleaf Forest Ecosystem
Arid Landscape Ecosystem
Meadow Ecosystem
Tropical Island Ecosystem
River/Lake Ecosystem
Oak Forest Ecosystem
Cable System
Road Network System
Procedural Bridges
Props:
Roads
Bridges
Railways
Houses
Signs
Barriers
Fences
Electric Poles
Note: If you want to use 7 or more biomes on a map, the minimum system requirements (GPU VRAM is more important) requirements are as follows (Applicable to the UE Editor. Compiled project requires less VRAM):
TEST: Playable DEMO (UE 5.6 Build)
8 GB VRAM (1080p Epic Setting):
NVIDIA GeForce RTX 4060, RTX 3060 (8GB variant), RTX 2060 Super
AMD Radeon RX 7600, RX 6600, RX 6600 XT
12 GB VRAM (1080p Cinematic / 1440p Epic Setting):
NVIDIA GeForce RTX 4070, RTX 4070 Super, RTX 3060 (12GB variant)
AMD Radeon RX 6700 XT, RX 6750 XT, Intel Arc B580
16 GB VRAM (1440p/4K Cinematic Setting):
NVIDIA GeForce RTX 4080, RTX 4080 Super, RTX 4070 Ti Super, RTX 5070
AMD Radeon RX 7800 XT, RX 7900 XT
24 GB+ VRAM (4K Cinematic Setting):
NVIDIA GeForce RTX 4090, RTX 3090
AMD Radeon RX 7900 XTX

















