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Multiplayer Shooter System ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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Professional Replicated Shooter Framework

  • Professional multiplayer shooter system based on Components (BPC). Implements weapon logic, ballistics and replication on any actor (Character, AI, or Vehicle) in seconds. Clean, modular and Server-Authoritative code.

โš ๏ธ VERSION SUPPORT

  • MSS V2.0: Supported on Unreal Engine 5.1+.

  • MSS v1.0 (Legacy): Supported on Unreal Engine 5.0.

๐ŸŽฌ Multiplayer Shooter System Video

๐Ÿค Support
  • Join our ๐Ÿ”— DISCORD to get free support and stay informed about the latest news regarding our products.

  • We also provide detailed ๐Ÿ”— DOCUMENTATION to help you understand all the features of the system.

โญ Exclusive Information
  • Your review drives the project!

  • ๐ŸŽ BONUS: If you leave a review and verify it on our ๐Ÿ”— DISCORD, you will get access to private channels with exclusive images, videos and demos regarding development and future updates.

๐Ÿงฉ Ideal Complement
  • Complete your gameplay with the ๐Ÿ”— MULTIPLAYER HEALTH SYSTEM (MHS). A universal Health, Shield, and Survival (Revive/Downed) system that is totally autonomous. Includes an independent HUD and native replication.

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๐Ÿš€ Features
  • Fully Replicated: Secure and optimized Server-Authoritative architecture.

  • Multiplayer Locomotion System (MLS): Fluid locomotion integrated with shooting.

  • Versatile Firing System: Multiple modes (Auto, Semi, Burst, Continuous).

  • Holster System: Dynamic visualization of weapons on the body.

  • Physical Reload System: Drop Mag logic with simulated physical magazines.

  • Object Throwing: Mechanics for grenades and throwable objects.

  • Collision Detection: Predictive system to prevent the weapon from clipping through walls.

  • Dynamic Crosshair: Reticle reactive to spread, movement and firing.

  • Modular Weapons: Flexible and highly customizable architecture.

  • Heavy Support: Native logic for Vehicles and Turrets (Heavy Weapons).

  • Great Customization: Total adjustment of properties, sounds and materials.

  • BPC Architecture: Clean integration via Components.

  • Modern Inputs: Native support for Enhanced Input.

  • Full Gamepad Support: Gameplay and UI 100% compatible with Gamepad.

๐Ÿ“ฆ This project integrates the following products for free

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โš™๏ธ Technical Requirements
  • Plugins: Enhanced Input, Motion Warping and Common UI.

  • Configuration: Collision channels (Projectile and Laser) and anchor Tags (all detailed step-by-step in the ๐Ÿ”— DOCUMENTATION).

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