설명
Preview: https://youtu.be/DKhMf8eJY-w
Tutorial: https://youtu.be/HZaj1D4wQOw?si=raCszErVwPxHpgo2
List of Expressions: https://docs.google.com/spreadsheets/d/1vJJgqe2NIPbbG83qxCVX3KojH4RCvzANo_pRO48Z8Gg/edit?usp=sharing
Suggestions?: https://forms.gle/5rKhH4NHYLDgawmF6
This is a Metahuman Face Animation Pack, with 40 Animations.
40 facial expressions animated and ready to be applied to your metahuman
Able to choose between keeping head movements or not.
Mocap recorded using LiveLinkFace by a professional actor
The root bone moves but can easily be deleted, as seen in the Tutorial.
The root bone movement can be used for the body.
The animations can mix with another with seamless transitions.
RigLogic Plugin is required for this project and comes enabled. It is available on the marketplace.
Q&A:
Q: How to migrate assets:
https://www.youtube.com/watch?v=UyKD_C4sFMc
Q: How to edit Metahuman animations directly in Sequencer:
https://www.youtube.com/watch?v=GlASFzRdR6M
go to the Metahuman Face, press the +, then go to the animation and take the animation you want. After that,just drag and drop animations, on the frame in the timeline where you want them to be.
Q: After selecting the plus sign next to the face mesh in sequencer, the only option that is visible is the mh_arkit_mapping sequence?
Make sure that you migrated/exported the animations to the project.Then make sure to migrate it to the content folder of the project.
포함된 포맷
- versions